This skill allows the character to use the following weapons: One- handed Edge, One-Handed Blunt, Bastard Edge, Bastard Blunt, Spear, Two-Handed Edge, Two-Handed Blunt, Staff, Pole Arm and Small Weapon. Additionally, they gain a limited form of Master Florentine and can use any combination of these weapons in either hand. Any Build Points spent on the weapon skills listed above (and only those skills) and the Florentine skill are refunded when this skill is learned. For example, if a character has One-handed Edge, Bastard Edge, and Florentine skill the character would get back a total of 9 Build Points. The character does not get his build back for the Master Florentine skill.
Can use any weapon to Channel, but the skill only gives you weapon proficiencies listed above. However, you cannot channel with a bow, crossbows, or thrown weapons.
This skill also allows the character to create a dedicated weapon. The character needs the following components to create a dedicated weapon:
- White Ritual Powder, 1 dose (3 sp)
- Red Casting Powder, 1 dose (1 sp)
- Mithril Dust, 1 dose (2 sp)
- Cinquefoil Leaf, 1 dose (1 sp)
- The character’s own blood, dissected, 1 dose
The components are mixed together and used to draw a mark upon the weapon in a 10 minute ceremony. The mark must be at least 2 in2 Out- of-game, the player needs to mark the weapon with a design using any legal weapon construction rules. While the design may be anything the character wants, it can never change once chosen.
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